I love
negotiation games. Of all the game types, negotiation games are perhaps the
games with the highest factor of player interaction. Having a game where you
depend on the other players to win is always something special. From perhaps the
grandfather of all negotiation games, Diplomacy, to the more recent Traders of
Genoa, gamers have always been trying to outdeal the other players and come
ahead as the winner. And itīs always a pleasure when you manage to achieve a
sweet deal between you and another player.
Thatīs
why I like Chinatown. Itīs a game totally based on negotiation, and it shows.
The player with the most money at the end wins, as simple as that. But the fun
lies in the way to get money.
The
board is divided into various blocks of properties, each property numbered. The
first action to do in this game is to draw a number of cards that depict each
property, choose which cards you want and then discard two cards. The cards that
remain in your hand are the properties you own. After placing your markers in
the properties you own, you draw tiles representing stores that can be placed on
your properties. After that, itīs trading time, and itīs this trading that
represents the heart of the game. After everyone has completed their trades,
they can place the stores on the properties. After that, you receive money based
on how many stores you have and if stores of the same kind are linked in your
properties. You see, the stores come in variable sizes, from 3 stores to 6
stores, and if you manage to get and connect stores of the same kind to have a
complete store youīll get a lot more money from them. At the end of the game
you draw bonus cards, but my group found this too unbalancing and adding too
much of a random element to the game. So we decided not to play the bonus cards.
As
Iīve said, the trading is the heart of the game. If you follow the rules, the
game is based on complete open-information, which may be of the dislike of some.
But the trading certainly is fun! You can trade everything you have in your hand,
be it properties, money or stores and you can trade them for the same things.
The trading phase really does shine in this game, and those who love negotiation
games will certainly be pleased to know that this game is about, almost
entirelly, negotiating with other player through trade. Itīs a game thatīs
been designed around the trading phase and it shows.
One
thing I really like about this game are the rules. They are made in such a way
that you can modify them almost anyway you want and the game will stil shine. Of
all the boardgames I have, this must be the game that is the easiest to change
the rules. So if you donīt like open-information trading, you can change it to
adapt your tastes. If you donīt want to discard property cards or if you want
to discard more than two property cards, you can do it. There are lots of
variants for this game, which only shows how easy is to change the gameīs rules.
So
is this a good game? Definetely! If you love negotiation games, then you simply
canīt pass without having this game. Itīs all about negotiation and trading.
For those who donīt like negotiation games, then this boardgame probably wonīt
appeal to you at all. I must say, however, that this game is quite good as an
introduction to negotiation games. Personally, I really like this game. You must
be good at the art of deal-making, although not as good as if you were to play
Traders of Genoa. Itīs simple, fast, with games ending in less than an hour,
and fun. What else could you ask from a boardgame? Recommended, even if itīs
now out of print.
8/10